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The mods of are NOT affiliated with RLWC. Russia is solid, almost all of their vehicles are competitive and several are either over performing or under tiered.Germany has some very good mid game vehicles (Jagdpanzers, IV F2, Hetzer, etc), but has also many real stinkers and the Tigers get overtiered into helplessness 9 games out of 10. The repair prices for German tanks also tend to be ridiculously high.USA can dominate with the early Shermans being impervious to almost everything they face frontally, but has been hit with nerf after nerf.The M18 appears to be a lot less lethal than it used to, but the M36 still seems to penetrate everything at any range and angle. Russia pretty much if you want to have a stellar experience, no russian bias at all cough yeah right coughGermany you have to play defensively and long range with all their tanks T3 and beyond, because they usually get uptiered in matches where they don't have a chance, shells are nerfed, and usually any hit results in you getting knocked out or an inoperable cannon barrel because the armor isn't historically accurate.American tanks take second place because they can brawl quite well, and their tank destroyers are not to be underestimated. From the perspective of having everything German but the Maus, everything American but the M47, and everything tier 4 Russian (only have the IS-3 in tier 5, the SU-122-54 soon):Russia is well rounded and only really becomes all-powerful bullshit at tier 5. The T-34-85 is otherwise the closest the nation gets to having something truly, overbearingly outstanding for its tiering.
The SU-100 comes close with its incredible cannon, but it's incredibly vulnerable as a compensation. Russian armor benefits well from sloping, but is so cramped inside that penetrations with explosive filler and HEAT shells are especially troublesome.
Later tanks have the fuel in the foreward section of the tank, which is a death sentence if struck. The SPAA demand much more effort to be used effectively against aircraft, but in return function well as flanking tank destroyers in a brawl. The T-44 is one of my favorite medium tanks, because it's so much like the Tiger H1- it strikes a nearly perfect balance of capability and vulnerability, right on target for rewarding good play without making it easy. Air support is good at establishing aerial dominance, but because Russia relied largely on 100kg bombs (just powerful enough to kill with direct hits) their bombers must aim well to get results out of them.It used to be that Germany was in a bad spot, but fixes to shell fuzes and penetration values, as well as increasingly detailed armor modeling for the Tiger, have brought them back up to competitiveness. The slope defense buffs benefited Germany more than people think, with the already good hull armor on later tanks becoming extremely good now as well as more functionality for the rounded mantlets. The Maus gets derided as the slow brick it is, and justly, but it also gave Germany a decently durable spine for tier 5 (I have not used one, but I love trailing them in my M103). The Panzer IVs are still problematic in terms of durability for their tiering, but it's much easier to hit targets terminally at long range with them than their peers.
To get the most out of the earlier short 75mm tanks, you must practice with and get good at using HEAT shells (it's worth doing this, they're very powerful). The StuG A is incredibly good, the StuG F is okay, the StuG G and StuH are fun novelties but don't expect excellence from them. Windows 10 slideshow not working properly. The rest of the tank destroyers are very capable, and with no more player markers in RB the Jagdpanther and Jagdpanzer IV/70, with their simple shape and lack of kibbled surfaces, blend into terrain terrifyingly well. I would say the Panther II being moved down to its current battlerating was an overpowering mistake, but with the IS-3 at the moment it's justified. German SPAA takes the cake for overall best, striking a good balance of deadliness to aircraft (Kugelblitz is sooo gooood) and ability to tackle tanks from the side.
Air support varies wildly, difficult to control the skies with but the Do 217 bombers are very very good at killing player tanks and the attacker Fw 190s can get in, take something out, and get out quickly and efficiently.America is what I usually play in anything with WW2 tanks, so I may be biased here. The Sherman is a fuckin' god of war. Agile as hell, great soft features like the ace suspension and ammo placement/storage method, turret traverse, 50cals on everything, incredibly good APCR, incredibly well-rounded APCBC with explosive filler, good frontal slope and profile makes it easy to exploit terrain advantages. The 90mm cannons might as well be Metal Gears with the M82 round, the T32 was a monster before they added it to the shell selection and it's the best answer to an IS-3 after it. The M103 has an incredible gun, but the AP is really hit and miss due to the slope changes.
War Thunder British Tanks
It also has really terrible armor modeling such that anything in tier 4 can kill it by shooting the armor immediately around the gun. Early tanks are good because while the 75mm lacks penetration, it hurts when it does and everything using it can usually flank well. The tank destroyers are hard to comment on- the M10 still probably needs a bump up, the M36 definitely does. The M3 and M18 seem to be in a good place now.
We don't talk about the T95 and its cupolas. SPAA is the worst at attacking tanks, but the best for shooting down aircraft, Bofors for days. The air support is the best available, especially with the AD-2 in the game.To shortly answer your question, though, in the context of arcade battles: Russia, because they still rule tier 5 and if you're worried about not liking what you reach at the top, you're least likely to dislike them.
The M103 is good but has stupidly modeled turret armor, the Maus is good but slow. The M47 might be really good with the final ammo type unlocked, but I haven't used it myself and am only going off what I've seen in spectator view.e: forgot the M103 description in the paragraph about America. 7.0 and 5.0 being the only very specific ratings (latter of which doesn't matter to Germans) I'd give a clear advantage to the Soviet. Not even because IS-3 being so crazy but the 10.5 Tiger being untouched in the penetration buff since it wasn't in the book. You're opening yourself up against 8.0 while gaining no penetration (At a T2 shell modification you gain 10mm) AND you double your reload.I only wish the German tree had more derp gun tanks.
Playing the KV-2 and SU-152 is fun. Russia seems to be better for most tiers that I have seen. The first T-34s are pretty good and you get allot of variants so you can keep coming back.It gets a little trickier when you get to the T-34-85 and start coming up against panthers and Tigers but I generally just flank at all times which seems to work. You really cannot brawl with that tank at that level.Still working on the second IS2 so I couldn't say much about later tiers but from what you hear that's pretty good as well.First panther is allot of fun in my opinion, I get down tiered allot for some reason and as long as you don't get flanked its god like. The first Marder 3 is also pretty fun, it's got a great gun for the tier you can absorb allot of shots through over penetrations.
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Must be relevant to War Thunder in terms of time frame and purpose. Tag in the comment section of the post. If the post hasn't had a moderator comment within 48 hours, please PM the mod team or tag a member with a comment.Memes:. Must be clearly visually relevant to War Thunder and/or its vehicles, in more than just title/caption (see Rule 5). These are: Sunday, Monday, and Tuesday. The timezone for cutoff is. Note that memes visible during the non-meme days, but posted during meme days will not be removed.
If you are considering cross posting from a Meme subreddit: don't. They will rarely meet our visual relevancy requirements.If posting NSFW material, tag it NSFW.No abuse, harassment, racism, hate speech, discrimination, flame-baiting, trolling, pornographic posts nor general assholery. Don't encourage witch hunts against anyone. Be excellent to each other.No posts related to breaking the rules set out by Gaijin. Selling/advertising the sale of accounts, codes, gold generating apps, cheating bots, etc. Will lead to an instant ban.For any suggestions or questions related to the subreddit,. PMs to individual mods may be ignored.
Please note our modteam is not affiliated with Gaijin Entertainment and War Thunder - go to for game/account issues.Note: The moderators reserve the right to moderate at their own discretion.To learn about the Reddit's Lone Wolves Club (RLWC), please visit the squadron. The mods of are NOT affiliated with RLWC.
Hi guys, I was going on a Wikipedia binge earlier and I came across two Swiss Cold War MBTs that I thought may make sense for the German tech tree, the and the Given the stats on these tanks, I think it would makes sense to implement one (or both) on the top of the German tech tree. With 120mm of frontal armor, it would be much more survivable (and slower) than the Leopard, with the same L7 cannon. I think it would help provide a balanced tank for high tier German players, instead of having to contend with the paper-thin Leopard and the giant brick Maus.
But then, it is Swiss, not German, though there are plenty of instances where Nations have other 'alien' tanks in their lineups.Thoughts?. I thought about that; a few countries have premiums that are from different (Canadian, Australian, Czech, Italian) countries, plus the mixing of American and Japanese and German trees. Even the 35t and 38t are technically Czech designs. I think that balance wise it would make sense for a main tree addition, but would understand a premium on the basis of country. It's not like the Swiss are going to get their own tree anyway, as up until the Cold War they borrowed tracks from other countries, which coincidentally enough are 38t's and Hetzers.
Even the 35t and 38t are technically Czech designsWT tank trees do not reflect country of origin but country of use. Both 35t and 38t were use by the wehrmacht after being captured.
The same explains the American/Russian vehicles in the German/Japan tree: those vehicles were in use in both army after WWII.Italian (currently in the German tree) will soon have their own tree. As for Australia and Canada, both were British dominion during WWII and have their place within the British tree.The only exception is perhaps the M4A5 RAM, which is a modified M4 design build and use by Canada. It should have gone in the British tree instead of the American one. A lot of people talk about Gaijin making an international tree, but I don't ever see that happening. It would be way too fragmented, with drastically different play styles for each country, not to mention that some of the countries with larger numbers of vehicles would dominate on those trees.Post-war Germany does need some sprucing-up though.
I understand priority, but right now we have the Leopard 1A0 and the 1A1A, the two Raketenjgdpzs, the Jagdpanzer 4-5, and the Gepard, none of which can really take a hit. Compare to the T-62, T-10M, Chieftain, Conqueror, M60, M103, and even the Type 74, the vehicles on the German side just aren't as capable of taking shots. The ZSU-57-2 could easily wipe them all out from the front.
FAVORITE AIR:For me it has got to be the British.Their early fighters have loads of MGs and can turn fight even japanese planes.Their mid tier spits have good armaments ( Hispano FTW), can climb, and can do well in almost any playstyle (Turn fighting, Energy fighting some spits cant though, and BnZ)The jets of British have got to be some of the easiest jets to learn for beginners ( the meteor line specifically). The combination of good climb, speed, and lots of cannon ammo make it great for beginners while the other countries have jets with miniscule amounts of ammo (Yeah im looking at you yak15). I definitely prefer the German tanks. Tiger P would be my over-all favorite just due to the heavy frontal armor and gun combo that it got.It started with just liking the way they look, then with years of playing WoT, I quickly learned that no matter how much the German fanboys whine, they have some of the most effective weapons at their disposal.TD's that can actually bounce things off their face, have fast reload, super accurate, fast, and turn really fast? Check.Medium tanks that have high-penetration guns, including early HEAT rounds which dominate Tier 1.
Check.Heavy tanks with REALLY heavy armor by late-game, while having fast-reloading super-accurate guns. Check.People constantly complaining about how 'weak' the Tiger 1 or 2 is, while you can easily seal club in them, which makes you feel like a better player for playing a 'weak' tank and doing well.
Double Check.Don't even get me started on the Pz II and the 20mm gun that requires 1-2 mediocre battles to unlock AP ammo which will shred all tanks in Tier I, just like their SPAA, and premium Sd. Checkity-check-check.I used to see a lot more German whine threads back in the day on the official forums, and for every one I would go out and murder as many noobs as I could with my Sd. 140/1, even more so if they were IN a German tank just to show that it's not the tank's fault.
The funny thing is that I'm not even that good, yet the 20mm German auto-cannons would shred everything despite the cries of the (loudest) masses of how 'bad' it was.I do also like certain specific tanks form other nations, too. It's been a long time since I played this game seriously, but I still remember my preferences when I did. Maybe everything I know is obsolete now. But that would require a pretty dramatic change in the game. So I think my thoughts are still relevant.:oEarly on, the obvious preference was the Soviets, because their Tier 1 planes are excellent. As I moved up with them however, I found their planes obnoxious to handle and too often I would find myself crashing into the ground because their controls seem to get 'stuck' at higher speeds. My tendency for crazy maneuvers that are extremely risky and often lead to a pursuer crashing does not help at all, since that is MUCH better suited for the British or Japanese.
The firepower of the 'troll cannons' on stuff like the Yak-9 didn't make up for that for me, since I could kill people just fine, or better, with other nations. The end result is that the Soviets are my least-progressed nation and the one I least enjoy playing at Tier 4. Haven't even tried out the Jets yet in an actual match.In a polar opposite to my experience with the Soviets, I HATED the early German planes, but after getting some competent Me-109's things got better. And then once the Fw-190's came into play. It was awesome. When I want to get into a good lineup of fighter planes, I pick Tier 3-4 Germans.
Sometimes Tier 5 too. Managed to get the Me-262 to work for me pretty well after getting used to it. In an overall sense, Germany is probably my best nation.
All those 20mm's are fuuuuun.Bombers for me are the very obvious Americans. The B-24 was a big lion maker for me in the days when years ago bombing bases tended to decide matches within 5 minutes. But that came to an end and my taste for the US lineup is pretty low. While I can have alot of fun with Hellcats and Corsairs, by the time you get into Tier 4-5, things start to suck since the only real advantage you have is raw speed. They can be fun, but I tend to stick to Tier 2-3 USA.Britain can be alot of fun for me, particularly with Spitfires and Typhoons.
I had high hopes for the Lancaster, but I died way too much in that damn thing before being able to make the most of its crazy bomb load. I stick to fighters exclusively with the British now, since at least with them there is a consistent quality. Spitfires might not make things melt like the Fw-190 or have the insane agility of the A6M's, but they are consistently reliable and competent.Japan. I have a very weird relationship with.
On one hand, I underperform with alot of their aircraft because they burst into flames very easily and are seriously lacking in firepower. On the other hand, I can be an utter beast in the A6M2. I've had times where I'd play multiple matches exclusively with that plane to see how many people I could kill before finally getting shot down. I know I managed to get at least past 30, and maybe close to 50 kills with a single life. Alas, while the A6M2 has a special place in my heart, the rest of Japan's lineup just. Doesn't work as well for me.
Even the later Zeroes after the A6M2 don't do as well for me.:sSo. Basically if I want to seal-club, I play my German Fw-190's/Me-109's/Ta-152.
If I want to have decent matches that don't quite feel as overkill, i'll use British Spitfires and that one really good Typhoon. If I want to put on my crazy-face and see if I can make people scream my name in rage, I use my Japanese A6M2.
XDNot saying really anything about tanks. I'm much better with planes and have barely progressed at all with any nation's tanks.
I'm only in Tier 3 with my Soviet and German tanks, whereas I have jets with every nation. With that said, I tend to learn towards the Soviets with the Germans following close behind. I'm probably just making up for my WoT days when more than half of all of my matches were in German tanks and my only Tier 10's were the E-100 and Leopard 1.
Also having come back to this game after nearly a year and seeing a Shilka suddenly makes me REALLY interested in Soviet tanks. How is that thing? Is it worth an old-school obsession-fueled grind of the sort I did to get my first Sabre? XDJust the thoughts of someone who used to play this game alot and reinstalled today after nearly a year away. Wonder if I'll get back into it.:o. Originally posted by: aboveIt seems your plane experience reflects my own, although the PBY Catalina was my early love affair in the air. I mean it's a♥♥♥♥♥♥♥flying boat that had machine guns fire automatically into the noses of little planes that barely had the fire power to cause any damage to you.
Sooo many kills from the plane just doing everything for me, leaving me to drop my bombs whenever and without worrying about having to do peasant things like 'aiming'. Lol xDI was a huge fan of German machinery in WoT also, and to be honest I found most of the Soviet tanks to be disappointing, as they were the first nation I focused on. My first Tier 10 was an IS-7, and want to guess how I did in that having next to no experience?
Fast forward to having most of the tanks in every nation, definitely all of the heavy tanks and TD's, and well, the Maus, E-100, JagdPz E-100, and Waffle E-100 (see a pattern?) became my favorite end-game tanks to play just for fun, not just for the damn guild or whatever matches in which they always made everybody use the T110E5 for some reason (I was not good with that thing, either. T110E4 was a different matter).Oh, well.
Such is life. Originally posted by:Germany of course, since out of the 3 countries (japan, germany and murika), it's obvious that germany would be overall the best.However USSR and UK are not countries;p I am just saying which tech tree is the best.
Ground wise, Germans IMO with soviets at a close second. The other nations have spotty tech trees with very few vehicles which suffer issues. Japan's late tier tanks can be argued to be even better than the leopard however it doesn't make up for the fact that the first 3 ranks are horrendus and spotty. Originally posted by:Germany of course, since out of the 3 countries (japan, germany and murika), it's obvious that germany would be overall the best.However USSR and UK are not countries;pSince when was the USSR not a country?
OOThe country consisted of Republics or States, just like how the USA consists of States. Surely Texans are different than people who live in New York, but they all speak the same language, general economic climate, and public goods (such as the military).
They had one Federal government just like how the USA has.After the collapse of the Soviet Union, 15 independent countries formed, but I'm sorry, Ukraine is as much its own 'unique' nation as North Carolina is to South Carolina. I should know, half my family is from Russia, the rest is from Ukraine. Ultra-nationalists/bigots who like to feel special about themselves would probably disagree, but hey. I hear some people in New York don't like associating with people from New Jersey. Same difference. Originally posted by:I am just saying which tech tree is the best. Ground wise, Germans IMO with soviets at a close second.
The other nations have spotty tech trees with very few vehicles which suffer issues. Japan's late tier tanks can be argued to be even better than the leopard however it doesn't make up for the fact that the first 3 ranks are horrendus and spotty.Yeah, I also had a hard time with Japan for a while, but their TD's got really fun really fast. I would even argue better than the Germans at Tier II.:X.
Yeah, Russia is very easy to play. First nation I actually gotten tier 5 tanks with, they are just overwhelmingly good and versatile tanks.The first three T-34's are just ridiculously good, can run into enemies and not worry so much about dying and bounce a lot of shots (if you angle a bit ofc). Not bragging but I rarely make less then 10 kills a match when using them, it's just so mindless when you play them, very soothing when I'm done playing Brits. Then you got T-34-85 at tier 3, which you have to play it a bit more cautiously but it's also a one shot machine.Once you get the first T-54, you'll fall in love. It's almost always downtiered to 6.7 matches.
People can't really pen you frontally unless they get lucky on a shot trap.Only downside is the turret rotation. You'll get use to bad gun depression once you've reached T5, so it's no sweat.Edited April 8, 2017 by EvilWiffles. I made it to tier 4 on german tree, and tier 3 on british. I was getting extremely frustrated and thought that I may not understand the core concepts of the gameplay. But then I switched to the Russian tree, and realized just how easy it was. I was just using the wrong faction all along! I should have figured out that everyone else wasn't better at using the tanks, just better at selecting the right country.
Anyways, the games are now super easy and we spawn camp every game immediately.yeah ofcuntill u realize that germans are using a canon equivalent of the 85mm at a 3.3 BR which fires faster than the russian 76mm and the fact that they get a no skill Bullcrap truck. Saying blah blah is easy or blah blah is not completely meanless for me. Put some arguments here. Tell me about which vehicles are unbalanced, which should be ovetiered and which should be undertiered and why. I can tell you Germans as much easier, I felt like that after grinding Soviets to T5 and then Germans to T5 and you have no chance to disprove it since I give you no arguments for my claim.Also, I completely disagree your this. This might be considerable but since last few BR changes German tree have plenty of vehicles easy to play.
Everything is easy when you know your enemies.It's easier to play other nations, if you know your enemies weakness. After you will play Soviets a little, you will notice how many times you will die at 1 shot (cuz crew members in one tiny place), you will notice how enemies hits you and you will know how to us it against Soviets.Soviets have no weakness, gun depression can be mechanically achieved. So,very good munition choices, good armor, good mobility(even heavy tanks), guns are great.So its like nation 'jack of all trades' Best at everything. Die at 1 shot? Niet comrad, optics or some other modules are additional armor(sikrit dokuments). So basically people need to aim at your weakness or learn where your crew are placed while you mostly can penetrate anywhere or penetrate some random spot and Hope for APHE (THE NUKE SHELLS) shell to do the rest.I play germans and started to grind out americans.
While those nations sacrifice something to get good in return soviets sacrifice nothing to get all. My favorite nation of tanks are soviets but further i play the more funnier it gets. The 'BIAS' joke became a real thing or actually was all along.
Soviets have no weakness, gun depression can be mechanically achieved. So,very good munition choices, good armor, good mobility(even heavy tanks), guns are great.So its like nation 'jack of all trades' Best at everything. Die at 1 shot? Niet comrad, optics or some other modules are additional armor(sikrit dokuments).
So basically people need to aim at your weakness or learn where your crew are placed while you mostly can penetrate anywhere or penetrate some random spot and Hope for APHE (THE NUKE SHELLS) shell to do the rest.I play germans and started to grind out americans. While those nations sacrifice something to get good in return soviets sacrifice nothing to get all. My favorite nation of tanks are soviets but further i play the more funnier it gets. The 'BIAS' joke became a real thing or actually was all along.yeah good armor of T34s and KV-1s which gets slaghtered by poor guns of the PZ-4s which has enough penetration values to knockout a IS-2 in one shot in a head on combatand the poor Leos who for some reason can bounce 152mm shells and 115mm APFSDS rounds enter a deep depressing blackhole when being encountered by a leo's turretand further more the Bias which is SMK which can be sent back to hanger in one shot by a Jumbo while it can only ram that thing and hope for RNGesus to smile down upon it.
Yeah good armor of T34s and KV-1s which gets slaghtered by poor guns of the PZ-4s which has enough penetration values to knockout a IS-2 in one shot in a head on combatand the poor Leos who for some reason can bounce 152mm shells and 115mm APFSDS rounds enter a deep depressing blackhole when being encountered by a leo's turretand further more the Bias which is SMK which can be sent back to hanger in one shot by a Jumbo while it can only ram that thing and hope for RNGesus to smile down upon itWhy you talk about German tanks? What about British and American? Most shermans need to aim at weak spots or wait for a tanker to make clear shots. Meeting KV1 with a sherman is real pain.
PZ4 had good cannons, yes but they are one shot to most tanks too, since they got little armor and we both know that T-34 and KV-1 armor can be trollish, even PZ4 struggle sometimes. IS-2 and T-34/85 are the tanks that I dont give a damn when im at the bottom or the top of the food chain at the match. They simply dominate. IS-2 has OP gun with large explosive filler and insane penetration at 5.7. Armor is workable too if you know the basics how to side-scrape. SMK lol 7 crew, 2 guns, very mobile for such a huge heavy tank, maybe a bit more mobile than a sherman, when im in that tank, I dominate, I can take shots by almost all enemy team and dont give a damn (7) crews.
This tank as super survivability and you whine lol (that is very big L2P issue). Why you talk about German tanks?
What about British and American? Most shermans need to aim at weak spots or wait for a tanker to make clear shots. Meeting KV1 with a sherman is real pain. PZ4 had good cannons, yes but they are one shot to most tanks too, since they got little armor and we both know that T-34 and KV-1 armor can be trollish, even PZ4 struggle sometimes. IS-2 and T-34/85 are the tanks that I dont give a damn when im at the bottom or the top of the food chain at the match.
They simply dominate. IS-2 has OP gun with large explosive filler and insane penetration at 5.7.
Armor is workable too if you know the basics how to side-scrape. SMK lol 7 crew, 2 guns, very mobile for such a huge heavy tank, maybe a bit more mobile than a sherman, when im in that tank, I dominate, I can take shots by almost all enemy team and dont give a damn (7) crews. This tank as super survivability and you whine lol (that is very big L2P issue).u clearly havent played the SMK sir. All tanks have ammo stored. What do you want? Invincible tank? With decent understanding your weakness you can make this tank unstopable.
I can take 1-5 shots from PZ4 or stug while i mostly will one shot them. Stop whining about jumbo, why should there be a tank that is good vs all? It clubs even at down tier matches. If you see jumbo, you evade him or flank if its possible, simple tactics or did playing soviets made you forget all tactics besides pressing W and mouse left key?
You whine about jumbo as if you meet him all the time.actually i had better fun times playing german tanksand how can u take 1-5 shots from a PZ-4 F2 when it can simply hit ur middle turret and OHK u bruh. Yeah good armor of T34s and KV-1s which gets slaghtered by poor guns of the PZ-4s which has enough penetration values to knockout a IS-2 in one shot in a head on combatThis is actually pretty funny.
War Thunder French Tanks
IV with the long 75mm can surely kill an early T-34 with a good shot, but the later models are much harder to kill. They aren't the ridiculous bounce machines they used to be a while back, but they sure bounce shells every now and then. The KV-1 needs a direct hit to the flat area of the hull, most shots to the turret simply fail to pen.
In the meantime both the T-34 and KV-1 can hit the Panzer almost anywhere and kill half the crew at the very least. In most cases whoever shoots first wins, but the Germans have to aim their shots much more carefully. Good luck shooting the lower front plane before it nukes you back to your hangar. This is actually pretty funny. IV with the long 75mm can surely kill an early T-34 with a good shot, but the later models are much harder to kill. They aren't the ridiculous bounce machines they used to be a while back, but they sure bounce shells every now and then. The KV-1 needs a direct hit to the flat area of the hull, most shots to the turret simply fail to pen.
In the meantime both the T-34 and KV-1 can hit the Panzer almost anywhere and kill half the crew at the very least. In most cases whoever shoots first wins, but the Germans have to aim their shots much more carefully. Good luck shooting the lower front plane before it nukes you back to your hangar.well sir i have been using the KV-1B with the 75mm and i have to dissagree with u. Everything is easy when you know your enemies.It's easier to play other nations, if you know your enemies weakness.
After you will play Soviets a little, you will notice how many times you will die at 1 shot (cuz crew members in one tiny place), you will notice how enemies hits you and you will know how to us it against Soviets.I've played soviets 1.0-4.0 atm. And i can tell you already, that this what you say here, my friend, in reality is completely opposite, at least on this BR's ofc. If you dont believe me try playing any PZ II-IV, or look at its crew placement, everyone is placed one by one in a row resulting in any penetration through the front hull being a 100% one shot and the armor isnt amazing either since its completely flat and the whole spot is pretty hard to miss since its half of the hull's size lol.Early T-34's, especially T-34-1941&42, T-34-STZ and T-34-76 are ridiculously overpowered. Bouncing shots left and right, being able to take multiple shots to sides and still live because somehow the post-pen damage does not hit 1 or 2 crew members and also one shoting everything that it penetrates through with its improved APHE's. We can also add first KV-1 on this list but unlike those t-34's, it doesnt have that strong available shells but it cannot be penetrated by any tank of its Tier/BR so unless you'll see M10 or some 4.3+ tank aiming at you you dont have to worry about anything lol. Ah and forget fighting another kv-1 of the same type - its a waste of time and shells lol.So yeah, all of these mentioned above should have their BR's raised by 0.3 and the game should be fine here imo. From later Tiers maybe T44-100 is a bit too strong as well, but thats a problem generally regarding to every 7.0.cough.
IS-6.cough. they simply get downtiered too often resulting in KTH/P or US T34/T29 etc. Being forced to deal with them on a daily basis which usually results in those poor 6.7's-6.3's getting stomped.Edited June 7, 2017 by deVulse.
Guns are great.So its like nation 'jack of all trades' Best at everything. Die at 1 shot? Niet comrad, optics or some other modules are additional armor(sikrit dokuments).Seriously, currently playing my Centurion Mk.
1, oh boy does that thing utterly roflstomp entire teams of T-34/85's, their terrible armour and cramped interiors cause even sub-calibre APDS shells to one-shot their entire crews, meanwhile they can't even harm me in a hull-down position as I pick them off every 6.2 seconds.Also, Sovjets don't have any more crappily modelled optics, RNG armour or anything else of that nature compared to other nations. I agree with the topic's name. They are easy.To play (T-34 line is just pure win).And to kill (T-34 line can be easily killed with anything from Achilles to M18).From my point of view, never actually played T44s (got them though) that much, so I have no personal experience in higher ranks with Ruskies.I have the personal experience of killing them quite a lot of times above 6.3 BR. I'd rather play against team full of Russians than Germans on higher BRs.The only thing that grinds my gears currently at Ruskies is IS-6, its weird Stalinium armor deflecting weirdest shots and its BR.